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Rolf Götz's avatar

This is a superb piece. You cut through the false “Direct Instruction vs. Ecological Dynamics” divide and show it for what it is — a category mistake. The Theraband example captures the trap perfectly: we love visible fixes, but as you write, the game doesn’t give Theraband feedback, it gives information. That shift from compliance to attunement is the real hinge of learning.

I also loved how you dismantled the linear “Four Stages” idea and reframed repetition as exposure to information, not just motion. The NAC model ties it all together — giving coaches a way to intervene without drifting back into control. Thank you, Loren, for putting so much precision and care into this piece. It makes the complex understandable without flattening it.

Design the Game, Kevin Mulcahy's avatar

Excellent piece

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